Course Description

Core Courses

Physical Human Factor

 Cognitive Human Factor

 Social & Cultural Human Factor

 Design Managment & Planning

General Elective Courses

DES 601 Seminar for Graduate Study

DES 621 Physiology & Ergonomics

ARC 604 Psychology & Perception

DES 641 Contextual Design & User studies

DES 651 Strategic Design Planning

DES 661 Product Architecture & Mass Customization

DES 602 Research Methodology

DES 622 Anthropometric Design

DES 633 Cognition & Information processing

DES 642 Cultural Knowledge

DES 652 Knowledge management for Design

DES 662 System Thinking

DES 603 Design Theory, Method & Tools

DES 623 Biomechanics in Design

DES 632 Interface & Interaction Design

DES 643 Social Interaction Design

DES 653 Design Enterprise Management

ARC 615 Computer Programming for Design tools

DES 691 Project Study

DES 631 Usability testing

DPL 623 Managing Design

 DES 667 Technical Writing for Thesis & Publication

 DES 692 Thesis

DES 668 Entertainment Media & Game Design

 

Core Courses

DES 601 Seminar for Graduate Study 3(2-2-9)

This course provides an overview and introduction to the field of Human-centered design. It introduces students to a number of studies such as physical, cognitive and social & cultural areas. The course increases awareness of the area of research investigation, professional development, and students' interests. The structure of the course will relate to thesis proposal and directions to the research nature.

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Video Presentation of 9 courses (3 MB)

DES 602 Research Methodology 3(2-2-9)

Students are required to deliver presentations on the topics directly related to their studies and content of thesis or projects. The class provides peer-supported critique, feedback and discussion about ongoing work in all of the research units. The class will demonstrate how to create methodology and strategy, develop research problems, implement an instrument, and analyze data. It includes the interpretation of research results and their implications. 

 

DES 603 Design Theory, Method and Tools 3(3-0-9)

This course is a study of design theories, methods, and tool derived from many fields concentrating on problem definition, description, creativity process, and analysis. Varied kinds of theories from different disciplines such as design, business, architecture, information, and computer science will be the subjects for this study. Students should be able to identify the kinds of knowledge needed in design including demonstration of methods and tools for collecting, storing, and retrieving design data.

 

DES 691 Project Study 6(0-12-24)

Application of knowledge and skills in Human-Centered Design to solve problems or create a design innovation in the field of design and related areas. Registration subject must be approved by
a program committee.

 

DES 692 Thesis 12(0-24-48)

Students are required to conduct research in topics of current interest in Human-centered design e.g. Physical, Cognitive, Social and Cultural Human Factor. The research should be under supervised by members of the teaching staff and the research proposal must be approved by a program committee.


 

Elective Courses

Physical Human Factors

DES 621 Physiology and Ergonomics 3(3-0-9)

The study of physiology and ergonomics is about the relationship between human and product in terms of work-related musculoskeletal disorder control such as low back pain and upper extremity repetitive trauma. This course emphasizes the development of practical job and accidental analysis skills needed to identify and evaluate ergonomic stress. Lectures and demonstrations of contemporary job analysis methods would be applied with case studies of manufacturing, universal design and sport technology.

DES 622 Anthropometric Design 3(3-0-9)

The course is the study of dimensional measurement and other physical characteristics of the body relevant to the design of the objects. The class includes the anthropometric data, tool, and method of analysis to design work spaces, work surfaces and control display including effects of environmental stress upon work performance, safety, and health.

DES 623  Biomechanics in Design 3(3-0-9)

This course provides students the study of mechanics as it applies to biological systems with the products. Students will learn how to create human models and use biophysics in principle and with the tool that affects design. The topics in this class will be mechanical properties of bone, muscle, and soft tissue. Static and dynamic analysis of human movement tasks will be included such as locomotion and maneuver.

 

Cognitive Human Factors

ARC 604 Psychology and Perception 3(3-0-9)

This course presents the product of psychological and biological process that enhances the understanding of perceptions. It explores the degree to which perceptions of other individuals are consistent, veridical and functional. Students will concentrate on major routes of information in an attempt to understand the physical and biological basis of social-perceptual competence.

 

DES 631 Usability Testing 3(3-0-9)

The usability testing is a method of product evaluation to ensure that product is easy to use, effective to use, and easy to learn. Many methods and techniques will be used for the study such as cognitive walk through and verbal protocol analysis. The evaluation of interface will resolve the interface problem and improve product functionality. The study includes a number of testing tool such as usability testing lab and software for behavior analysis.

 

DES 632 Interface and Interaction Design 3(3-0-9)

In this course, students will explore issues that pertain to interface and interaction design. The interface is used to communicate how products are used and create an experience of the people who will use it. Methodologies for obtaining and interpreting user behavior will applied to the design of user interface such as task analysis, observation techniques and unobtrusive measures applying to specifying user interface functionality.  

 

DES 633 Cognition and Information Processing 3(3-0-9)

The class is an exploration of the concepts of mental models for both users' and designers'. The study includes the concepts of information theories, information processing and knowledge representation. The process of human judgment is included in the topic of study such as the decision making techniques, plans and actions.


 

Social and Cultural Human Factors

DES 641 Contextual Design and User Studies 3(3-0-9)

Understanding the users is a key for product development to delivery the right products to the right users. The class shows how to gather information from the users with varieties of methods such as ethnographic observation. By emphasizing the linkage between researchers and product developers, students are able to turn the information from research into the design without overlooking its context.

 

DES 642 Cultural Knowledge 3(3-0-9)

Cultural Knowledge for artifacts comes from the cumulative experiences of using products through problem solving and creativity. This class will focus on the search of knowledge, knowledge use, and case study of both past and present in order to transform knowledge into design innovation. Topics in the class will include various kinds of knowledge such as user knowledge, folk wisdom, and worker knowledge.

 

DES 643 Social Interaction Design 3(3-0-9)

This course was designed for the study of social interaction in the community, social gathering, and teamwork. By analyzing the social structure and diversity of people, students will be able to design product or environment that support a number of activities such as working, studying and playing. The topics include the study of globalization, and social group based on geographical area such as on-line community.


 

Design Planning and Managment

DES 651 Strategic Design Planning 3(3-0-9)

This course focuses on learning and understanding of how to use, to plan, to implement and to promote design as a business strategy. The students should be able to understand the key influences on the development of an organizational strategy, analyze those influences, propose appropriate strategic behaviors for an organization and demonstrate an understanding of how strategic change can occur within an organization.

 

DES 652 Knowledge Management for Design 3(3-0-9)

The topic in the class opens up the horizons to show the complex user and social dimensions of generating, transmitting and maintaining useful knowledge in organization. It includes the topics related to epistemological perspective, tacit and coded knowledge. The framework and case studies will demonstrate how to transfer knowledge to an innovative product.

 

DES 653 Design Enterprise Management 3(2-2-9)

This course focuses on learning and understanding of how to organize, manage and set up creative businesses/enterprises related to design. The goals of this class are to understand significant, conceptualize, plan and organize design businesses effectively. The study subjects include general knowledge about business management, such as financial management, law, marketing, information technology management, and human resource management.

 

DPL 623 Managing Design 3(2-2-9)

The aim of this class is to understand key aspects in managing design within corporate context effectively and systematically.The class focuses on managing design team, process and project both in-house team and collaborative team across organizations.It helps students to learn how to initiate, operate and evaluate by mainly focusing on professional experience.

 

 General Elective Course

DES 661 Product Architecture and Mass Customization 3(2-2-9)

Advance manufacturing extends the capability of design for variety according to the variety of users. A concept of modularity generates families and platform. The class will explore the concept of architecture that covers from the physical to intangible product such as information architecture. The study also covers the method of building product architecture and mass customization.

 

ARC 615 Computer Programming for Design Tools 3(0-6-9)

Fundamental software development and computational methods of engineering and scientific applications. Emphasis on development of rigorous thinking and analytical skills while learning elementary language. Topic includes basic programming for design and development. Weekly programming problems cover programming concepts, graphical user interfaces, numerical methods, and database.

 

DES 662 System Thinking 3(3-0-9)

The topic begins from the general system theory and demonstrates how to simplify the complex system. The system thinking focuses on the interaction between system or the structural linkage between internal factors and external factors. The tool of system thinking will be provided to model and simulate a product, user and teamwork system.

 

DES 667 Technical Writing for Thesis and Publication 3(2-2-9)

Technical writing is provided for students who select a thesis option or want to publish their works in the form of conference and journal article. The focus of this class is on how to write proposal, abstracts, literature review, writing format and style, citation and annotation.

 

DES 668 Entertainment Media and Game Design 3(3-0-9)

Entertainment Media balances theory with practice in order to develop the key aspects and skill-sets required in the production of interactive content for the digital Entertainment industries. The study includes 2D and 3D animation, video compositing, interactive programming, and digital audio design.

 

 

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Graduate Program, School of Architecture & Design, King Mongkut's University of Technology Thonburi